물리 엔진 조사

jjuiddong
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  • game physics engine development
  • bullet physics engine
  • realtime rigid body simulation using impulses - scott lembcke
  • sweep-and-prune - pierre terdiman
  • gdc09 collision detection crash course - gino van den bergen
  • continuous collision detection and physics - erwin coumans
  • iterative dynamics with temporal coherence - erin catto
  • timewarp rigid body simulation - brian mirtich
  • ray casting against general convex objects with application to
  • continuous collision detection - gino van den bergen
  • physX 물리엔진이 있다. (무료)
  • DMM 무료
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